A specialized version of the Graphic Design program, the Bachelor of Science in Game Development prepares students with the necessary technical and artistic competencies required for positions in one of the most exciting occupational fields. This program trains students in the most current industry software to create 2D and 3D animations that emphasize both black/white and color, shading, sound, motion, and physics. As part of their program, students will be expected to develop basic, single player PC games, and later develop complex, multi-player games on multiple platforms. The final project for this program is determined by each individual student, and may include developing your own basic video game, or enhancing the engine and coding of a public domain video game.
The average length of time for a student taking a full course load is nine semesters (36 months) with the assumption that all students take five courses in one of the semesters. A minimum of 138 semester credit hours is required for graduation.